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Secondary and High School Teachers' Perceptions Regarding Computer Games with Educational Features in Turkey

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dc.creator Ince, Ebru Yilmaz
dc.creator DEMİRBİLEK, Muhammet
dc.date 2013-06-30T21:00:00Z
dc.date.accessioned 2020-10-06T09:43:47Z
dc.date.available 2020-10-06T09:43:47Z
dc.identifier 374b54c9-8b82-454c-9208-4ae26c6d8726
dc.identifier https://avesis.sdu.edu.tr/publication/details/374b54c9-8b82-454c-9208-4ae26c6d8726/oai
dc.identifier.uri http://acikerisim.sdu.edu.tr/xmlui/handle/123456789/57391
dc.description The purpose of this study is to investigate secondary and high school teacher perceptions about integrating educational computer games into their lessons. The participants consist of teachers who work at the 26 different secondary and high schools in Turkey. Two survey instruments were used to collect data from 581 participants. Data was analyzed using t-test, ANOVA test, Chi-square. Content analysis was also conducted to analyze the interview data. The findings revealed teachers who use educational games in their classes are more positive than the teachers who do not incorporate educational games in their lessons. Furthermore, secondary school teachers were more positive towards integrating educational games in their courses than high schools teachers. While teachers expressed their willing to use educational computer games in their courses, the negative aspects of computer games come to the fore according to the teacher perceptions.
dc.language eng
dc.rights info:eu-repo/semantics/closedAccess
dc.title Secondary and High School Teachers' Perceptions Regarding Computer Games with Educational Features in Turkey
dc.type info:eu-repo/semantics/article


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