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Sequencing interval situations and related games

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dc.creator BRANZEİ, RODİCA
dc.creator FRAGNELLİ, VİTO
dc.creator TİJS, STEF
dc.creator Alparslan-Gok, Sırma Zeynep
dc.date 2012-12-31T22:00:00Z
dc.date.accessioned 2020-10-06T10:24:38Z
dc.date.available 2020-10-06T10:24:38Z
dc.identifier 5f50711e-8a00-4f0c-8f41-aa275ec8ecdb
dc.identifier 10.1007/s10100-011-0226-3
dc.identifier https://avesis.sdu.edu.tr/publication/details/5f50711e-8a00-4f0c-8f41-aa275ec8ecdb/oai
dc.identifier.uri http://acikerisim.sdu.edu.tr/xmlui/handle/123456789/61422
dc.description Uncertainty accompanies almost every situation in real world and it influences our decisions. In sequencing situations it may affect parameters used to determine an optimal order in the queue, and consequently the decision of whether (or not) to rearrange the queue by sharing the realized cost savings. This paper extends the analysis of one-machine sequencing situations and their related cooperative games to a setting with interval data, i.e. when the agents' costs per unit of time and/or processing time in the system lie in intervals of real numbers obtained by forecasting their values. The question addressed here is: How to determine an optimal order (if the initial order in the queue is not so) and which approach should be used to motivate the agents to adopt the optimal order? This question is an important one that deserves attention both in theory and practice.
dc.language eng
dc.rights info:eu-repo/semantics/closedAccess
dc.title Sequencing interval situations and related games
dc.type info:eu-repo/semantics/article


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